About
I work at the intersection of computer vision, sensor fusion & IoT, XR/motion capture, and computational media, building systems that connect embodied perception with artistic practice.
Short Bio
I am an MFA candidate in Interdisciplinary Media Arts at Arizona State University, with a background in graphic design and an M.A. in Photography (Media & Image Theory) from Tehran University of Art. My current work focuses on embodied perception systems: low-cost sensor fusion platforms, motion capture tools, and AI-driven installations.
Story
I grew up in a small village in central Iran, where my first experience with computers came through borrowed time on a banking terminal. This curiosity led me to astronomy internships and late nights at an observatory, capturing celestial images and learning to reason about distance and motion.
Structural constraints and the need to avoid compulsory military service eventually pushed me away from a conventional STEM path. I turned to visual practice, studying graphic design and later completing an M.A. in Photography focused on media and image theory. My thesis examined how representations of the natural world in eco-art shape perception over time.
At ASU, I began to formalize a long-standing interest in computation. Coursework in programming, IoT, deep learning, and computer vision, combined with collaborative lab work, gave me the tools to build embodied systems: open-source motion capture (Mesquite MoCap), solar-powered environmental stations (Opuntia), and multi-phone 3D capture rigs.
Now & Next
I am currently completing my MFA at ASU and preparing PhD applications in Media Arts & Sciences / Computational Media. I am especially interested in embodied and agentic AI: sensing and perception systems that support robust action and interaction outside controlled lab conditions.
CV & Contact
Download CV
Download PDFThe PDF includes full lists of coursework, exhibitions, technical skills, and fellowships.
Contact
Email: dkhorami@asu.edu